A detailed review of The Whispering Cairn, the first Age of Worms adventure — an excellent tier 1 dungeon crawl with clever trap design, satisfying out-of-dungeon interlude, and important Greyhawk lore.
A review of Spelljammer Academy, the limited-release promo adventure — a delightful Star Trek-inspired onboarding experience with rough ship combat rules and a weak tie-in to Light of Xaryxis.
A frank review of Princes of the Apocalypse — too many bland dungeon crawls to recommend running in full, though the Red Larch conspiracy, water cultists, and Weeping Colossus are worth stealing.